| Course | NUR 672 Design and Delivery of Mediated Instruction |
|---|---|
| Module | Module 4 |
| Paper type | Escape room challenge submissions (presence plan, video script, AI tool evaluation and peer review) |
| Length | About 782 words, 5 pages |
| Format | APA 7 student paper |
| School | Arizona State University |
| Program | MS in Nursing |
| Updated | October 2026 |
Free sample paper for NUR 672 Module 4
Unlocking Presence: Community of Inquiry Strategies, a Welcome Video Script, an AI Tool Evaluation and a Peer Review for an Online Nursing Course
Student Name
Edson College of Nursing and Health Innovation, Arizona State University
NUR 672: Design and Delivery of Mediated Instruction
Instructor Name
Month Day, Year
Unlocking Presence: Community of Inquiry Strategies, a Welcome Video Script, an AI Tool Evaluation and a Peer Review for an Online Nursing Course
Challenge 1: Presence Strategies Using the Community of Inquiry Model
The Community of Inquiry model holds that meaningful online learning comes from the overlap of three kinds of presence: teaching presence, which designs and directs the experience; social presence, which lets learners present themselves as real people; and cognitive presence, through which learners construct meaning by reflection and discourse (Garrison et al., 1999). Research on online courses has linked students' sense of social presence with how much they believe they learned and how satisfied they were (Richardson & Swan, 2003). My course is mostly self-paced, which makes presence harder to build, so each type needs a deliberate strategy.
Teaching presence: a clear start-here page, a short video at the start of each module explaining why it matters, weekly announcements during the discussion and timely, specific feedback on the summative discussion.
Social presence: a welcome video in which I appear in person, an optional "one patient I remember" introduction thread and replies that address colleagues by name and refer to their units.
Cognitive presence: branching scenarios that trigger the question "what would I do?", a discussion built on a single composite case and a closing reflection asking learners to name one change they will make.
Challenge 2: Faculty Welcome Video Script (about two minutes)
Opening (social presence). "Hi, I'm the clinical educator who built this course. Before I worked in education, I spent eleven years on a medical-surgical unit, and one patient, a man with an intellectual disability who could not tell us he was in pain, is the reason this course exists."
Purpose and path (teaching presence). "Over two modules and about four hours, you will learn practical ways to adapt communication, assessment and discharge for adults with intellectual and developmental disabilities. Start with the Start Here page; it shows how to move through the course on your phone or computer. I will post an announcement each week the discussion is open, and I will reply to every initial post."
Invitation to think (cognitive presence). "As you go, keep one patient from your own practice in mind. By the end, I will ask you what you would do differently for that person."
Close (social presence). "I'm looking forward to reading your posts. Welcome."
Production notes: captions added, video under two minutes, filmed in a quiet room with natural light, transcript posted below the video.
Challenge 3: Evaluating an AI-Based EdTech Tool
I evaluated an AI quiz generator available in our learning platform that drafts multiple-choice questions from uploaded slides. A review of large language models in education notes their potential to support content creation while warning about inaccuracy, bias and overreliance (Kasneci et al., 2023), so I used four criteria.
Verdict: useful for first drafts of knowledge checks, not for summative questions, and only after expert review of every item.
| Criterion | Finding | Judgment |
|---|---|---|
| Accuracy | Of 10 generated questions, 6 were accurate, 3 had a wrong or arguable key and 1 used outdated terminology | Usable only with full expert review |
| Privacy | The tool processes only uploaded course files; no learner data is entered | Acceptable if no patient information is uploaded |
| Accessibility | Questions exported in a screen-reader-friendly format; images lacked alternative text | Acceptable with alternative text added |
| Cost and time | Included in the platform license; drafting took minutes, reviewing took about 40 minutes | Saves some time, not as much as advertised |
Challenge 4: Peer Review of a Learning Plan With AI as a Creative Partner
I reviewed a classmate's learning plan for an online course teaching new preceptors to give feedback to new graduate nurses. I first read the plan myself, then asked the AI tool to label the Bloom's level of each objective and compared its labels with mine.
Alignment: Each of the four module objectives supports one of the two course outcomes, and the summative assessment, a recorded feedback role-play, matches the outcome "demonstrate feedback that is specific and timely."
Bloom's levels: The AI and I agreed on three objectives. We disagreed on "Recognize effective feedback," which the AI labeled understand; I labeled it remember, because recognizing from a list is recall. I suggested changing it to "Distinguish effective from ineffective feedback in written examples," which reaches analyze.
Scaffolding: Module 1 sits at remember and understand and Module 2 jumps to create. Adding one apply-level objective, such as "Use a feedback model to rewrite a vague comment," would close the gap.
What AI added: it was quick at labeling and suggested two alternative verbs, but it accepted a stacked objective with two verbs without comment, which I flagged myself.
References
Garrison, D. R., Anderson, T., & Archer, W. (1999). Critical inquiry in a text-based environment: Computer conferencing in higher education. The Internet and Higher Education, 2(2-3), 87-105. https://doi.org/10.1016/S1096-7516(00)00016-6
Kasneci, E., Sessler, K., Küchemann, S., Bannert, M., Dementieva, D., Fischer, F., Gasser, U., Groh, G., Günnemann, S., Hüllermeier, E., Krusche, S., Kutyniok, G., Michaeli, T., Nerdel, C., Pfeffer, J., Poquet, O., Sailer, M., Schmidt, A., Seidel, T., ... Kasneci, G. (2023). ChatGPT for good? On opportunities and challenges of large language models for education. Learning and Individual Differences, 103, Article 102274. https://doi.org/10.1016/j.lindif.2023.102274
Richardson, J. C., & Swan, K. (2003). Examining social presence in online courses in relation to students' perceived learning and satisfaction. Online Learning, 7(1), 68-88. https://doi.org/10.24059/olj.v7i1.1864
NUR 672 Module 4 instructions, in plain terms
The Escape Room, worth 15 points, asks students to complete several challenges to discover a secret code. The posted syllabus names them: propose strategies to develop presence in online learning following the Community of Inquiry model; record a faculty welcome video for an online course that creates three types of presence; crowdsource and evaluate AI-based educational technology for use in online learning; and review a peer's Learning Plan for Bloom's taxonomy, alignment and scaffolding, harnessing AI as a creative partner. Work through the challenges in order, since each builds on the course you are designing. The video itself is recorded in Canvas; a script helps you hit all three presences within a short time.
Inside the NUR 672 Module 4 example
Four challenge headings divide the submission. The presence section defines the three kinds of presence with the original Community of Inquiry source, adds research linking social presence to perceived learning and lists specific strategies for each. A welcome video script follows, with each segment labeled by the presence it builds and brief production notes on captions and length. The AI tool evaluation uses a four-criterion table with findings and judgments, then states a verdict. The peer review comments on alignment, Bloom's levels and scaffolding, and reports where the AI tool helped and where the writer disagreed with it. Three sources support the challenges.
Where the marks sit in the NUR 672 Module 4 rubric
Graders are likely to check that every challenge is complete and that each applies the course concepts correctly. Presence strategies earn more when they are specific to the writer's course and cover all three types. The welcome video should show teaching, social and cognitive presence clearly within a short time. An AI tool evaluation scores well when it uses explicit criteria, reports findings and reaches a reasoned verdict rather than general praise or worry. The peer review should identify alignment and Bloom's level issues with specific suggestions, and it should show thoughtful use of AI, including where the human reviewer disagreed. Accuracy in describing the Community of Inquiry model matters throughout.
NUR 672 Module 4 help from the desk
A frequent shortfall is presence strategies that could fit any course. Tie each to your topic and learners. Welcome videos often cover logistics only, which is teaching presence; add a personal story and a question to build the other two. AI evaluations tend to be either enthusiastic or dismissive; test the tool on your own content and report what happened. In the peer review, do not let the AI's labels stand without checking them. If you send the desk your course topic and plan, the challenges can be drafted around them. Keep the video short and captioned, and post a transcript so every learner can use it, including anyone watching on a muted phone during a break.
Write yours, or have the desk draft it
This paper is an original model document written by our desk, not a submitted student paper and not an official Arizona State University document. Read it for the moves, then write your own to the instructions in your classroom. If you want one built to your exact prompt and rubric, the first custom sample is free and arrives in 24 to 48 hours.
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NUR 672 Module 4 questions, answered
Where can I find a free NUR 672 Module 4 sample paper?
The full NUR 672 Escape Room sample above includes presence strategies, a welcome video script, an AI tool evaluation and a peer review.
What is the NUR 672 Escape Room assignment?
A 15-point set of challenges on presence in online learning, a faculty welcome video, AI educational tools and a peer review of a learning plan.
What are the three presences in the Community of Inquiry model?
Teaching presence, social presence and cognitive presence, which together create meaningful online learning.
How do I show all three presences in a welcome video?
Share a brief personal story, explain the course path and expectations and pose a question that starts learners thinking.
How should I evaluate an AI tool for teaching?
Test it on your own content and judge it against criteria such as accuracy, privacy, accessibility and the time it really saves.